Another year, another blog
I have just created a new blog for my GSoC 2011 project, regarding “Real-Time Volumetric Shadows for Dynamic Objects”. At the end of this project I should be able to obtain a more realistic hair rendering as well, by using self-shadowing.
You can check it out at: http://volumetricshadows.wordpress.com/
Categories: Crystal Space, Other
GSoC, Volumetric shadows