Posts Tagged ‘rendering’

Diffuse reflection

I managed to include diffuse reflection in the fur plugin, and now the lighting model is similar to Phong shading and the specular highlights are done either using Kajiya and Kay or Marschner shading models.

Here is a video of the results:


Fur rendering

Even though GSoC 2010 has ended, I still wanted to add some features to further improve the fur plugin, such as support for animating fur, and rendering fur with Kajiya and Kay shading model.

Presenting was once again Frankie the squirrel:

Categories: Crystal Space Tags: , ,